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- save() - Method in class com.dragonboatrace.DragonBoatRace
- save() - Method in class com.dragonboatrace.entities.boats.Boat
- save() - Method in class com.dragonboatrace.screens.MainGameScreen
- save() - Method in class com.dragonboatrace.screens.PauseScreen
-
Creating (or updating) the save.
- save() - Static method in class com.dragonboatrace.tools.CollidableStats
- save() - Method in class com.dragonboatrace.tools.Race
- save() - Static method in class com.dragonboatrace.tools.Settings
- save(String) - Method in class com.dragonboatrace.entities.Entity
- Save() - Constructor for class com.dragonboatrace.tools.Prefs.Save
- SAVE_FILE_NAME - Static variable in class com.dragonboatrace.tools.Settings
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Name of the file where the data will be saved
- SaveDoesNotExist(String) - Constructor for exception com.dragonboatrace.tools.Prefs.SaveDoesNotExist
- SCALAR - Static variable in class com.dragonboatrace.tools.Settings
-
The global scalar at which to scale entities.
- ScrollingBackground - Class in com.dragonboatrace.tools
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Represents the scrolling background.
- ScrollingBackground() - Constructor for class com.dragonboatrace.tools.ScrollingBackground
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Creates a new scrolling background.
- select(String) - Static method in class com.dragonboatrace.tools.ButtonFactory
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Creates the buttons on the BoatSelectScreen.
- set() - Method in enum com.dragonboatrace.tools.Difficulty
- setBuff(float) - Method in class com.dragonboatrace.entities.boats.Boat
- setFULLSCREEN(boolean) - Static method in class com.dragonboatrace.tools.Settings
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Set if the window should be fullscreen or not.
- setObstacleCollisionPenalty(int) - Static method in class com.dragonboatrace.tools.Settings
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Update the obstacle collision velocity penalty.
- setObstacleCollisionTime(float) - Static method in class com.dragonboatrace.tools.Settings
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Update the obstacle collision time penalty.
- setPausedState() - Method in class com.dragonboatrace.screens.MainGameScreen
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Check if game is being paused, if it is, gameState is set to PAUSED
- setPlayerCount(int) - Static method in class com.dragonboatrace.tools.Settings
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Set the number of players in the game.
- setPlayerTotalTime(float) - Method in class com.dragonboatrace.DragonBoatRace
- setResolution(int, int) - Static method in class com.dragonboatrace.tools.Settings
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Set the resolution of the screen.
- setRound(int) - Method in class com.dragonboatrace.DragonBoatRace
- setStaminaSpeedDivision(int) - Static method in class com.dragonboatrace.tools.Settings
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Update the Stamina Speed Scalar.
- setter - Variable in enum com.dragonboatrace.tools.Difficulty
- setTestTime(float) - Method in class com.dragonboatrace.entities.boats.Boat
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Set the boat time to the newtime value.
- setTime(float) - Method in class com.dragonboatrace.entities.boats.Boat
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Set the boat time
- setTimeAt(int, float) - Method in class com.dragonboatrace.DragonBoatRace
- Settings - Class in com.dragonboatrace.tools
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Static class used to hold settings
- Settings() - Constructor for class com.dragonboatrace.tools.Settings
- setTotalTime(float) - Method in class com.dragonboatrace.entities.boats.Boat
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Set the total boat time.
- setVars(float, float, float, float, float, float) - Static method in enum com.dragonboatrace.tools.Difficulty
- show() - Method in class com.dragonboatrace.screens.BoatSelectScreen
- show() - Method in class com.dragonboatrace.screens.DifficultySelectScreen
- show() - Method in class com.dragonboatrace.screens.FinalScreen
- show() - Method in class com.dragonboatrace.screens.GameOverScreen
- show() - Method in class com.dragonboatrace.screens.HelpScreen
- show() - Method in class com.dragonboatrace.screens.MainGameScreen
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Runs when the window first starts.
- show() - Method in class com.dragonboatrace.screens.MainMenuScreen
- show() - Method in class com.dragonboatrace.screens.PauseScreen
- show() - Method in class com.dragonboatrace.screens.PopupScreen
- show() - Method in class com.dragonboatrace.screens.RoundsScreen
- speed - Variable in class com.dragonboatrace.entities.boats.Boat
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The speed of the boat.
- speed - Variable in enum com.dragonboatrace.entities.boats.BoatType
- speed - Variable in class com.dragonboatrace.entities.Collidable
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The speed of the collidable.
- speed - Variable in enum com.dragonboatrace.entities.CollidableType
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The base speed at which the collidable moves.
- SPEEDUP - com.dragonboatrace.entities.CollidableType
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Increase the speed of the boat.
- SPEEDUP_BY - Static variable in class com.dragonboatrace.tools.CollidableStats
- SPEEDUP_FOR - Static variable in class com.dragonboatrace.tools.CollidableStats
- stamina - Variable in class com.dragonboatrace.entities.boats.Boat
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The stamina of the boat.
- stamina - Variable in enum com.dragonboatrace.entities.boats.BoatType
- STAMINA_SPEED_DIVISION - Static variable in class com.dragonboatrace.tools.Settings
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Reduces the scalar that stamina gives when accelerating
- staminaFont - Variable in class com.dragonboatrace.entities.boats.Boat
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Font for Stamina Bar.
- staminaRate - Variable in class com.dragonboatrace.entities.boats.Boat
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The rate at which the stamina is used or regenerated at.
- State() - Constructor for class com.dragonboatrace.screens.MainGameScreen.State
- STRONG - com.dragonboatrace.entities.boats.BoatType
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